Inspired by playing Candy Crush, the thought of how the game is really just an economy of moves, the phrase quickly swirled to applying it to dating moves. Shortly after, the recording began with 4 tracks of clapping totalling about 30 minutes of flesh slapping rhythms. Without any instruments set up, the vocals were recorded first, and amazingly, they were in key and usable. The bass had to be funky, so after many hours of trying various lines, one stuck. Then came the guitar, drum machine, and backup vocals. The high key part might be influenced from existing song, it sounds so familiar.
Economy of Moves [WIP]
As of May 14th, 2017 - New Release.
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